Library Environment

Published: Oct 30, 2017 by Bailey Martin

Unreal Environment Art Lighting Blueprints

Group environment based on multiple different libraries. My responsibilities covered both the assets and technical side (Renders, lighting, procedural asset placement, shaders)

This scene focused on modular assets, which were used to procedurally layout the scene using parametrized prefabs.

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Unreal Environment Art Lighting Blueprints

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