This is a Houdini based tool used to generate tree roots from input spawn positions, with a variety of inputs.
Drop To Terrain is a Houdini based tool used to drop different types of geometry to terrain, using different methods.
It includes a few different drop methods for different geometry types, from more deformable geometry such as tree roots, to hard surface geometry such as rocks.
This was experiment in cloth shading. This uses a few different methods to go from a standard surface / cloth brdf to something more reminiscent of an actual fibrous surface.
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Pack containing filters for VHS / Glitch, CRT Monitor, Vintage, Pixelate, Retro Console, Arcade Machine, and more..